This is a brilliant game. It is entertaining and I am thoroughly enjoying it. I would most definitely recommend others give it a go.
Tales of Jayvin
A downloadable game for Windows
This game is under the label "J-Soft Entertainment".
However, for the purposes of this game, and the fact that I didn't work on this alone, myself and my dear friend came up with the name "SPAMFASTIC STUDIOS".
At the outset we approached the project with the intention of producing a fairly basic Role Playing Game, with the emphasis on defeating various creatures in battle. Now, nearly four years in the making, our game has developed into a far more ambitious RPG/Adventure/Puzzle Solving game and has surpassed our earlier expectations.
The end product is something quite different to what we first imagined. There are quests to undertake for various individuals that Jayvin will meet in his journey, a leveling system for Jayvin and his creatures, Various skills to use in battles, inventory items, quest book and the list goes on but I don't want to spoil too much, here. Let's just say that it is nothing like when we first started. Oh, and I suppose I should mention... There are two different endings.
Jayvin an unlikely hero, if every there was one, stumbles into a portal and finds himself in the land of Naturnum. Unbeknown to him, his arrival has been expected. Evil forces, commanded by the Dark Lord, Arachemon, are wreaking havoc across the Universe. Only Jayvin has the power to fight these forces and put an end to Arachemon's reign of terror.
Keyboard or Game-pad.
Game-Pad controls are "re-definable" within the game menu.
Keyboard controls, unfortunately, are not "re-definable".
If you play with a Game-pad and save your game then next time you play you must have the Game-pad connected in order to continue your saved game.
If you try to continue your saved game with no Game-pad the game will crash.
Unfortunately this is something that we could never cure.
Vincent Cortese - Game concept and Programming.
RetroJay - All in game art, programming, graphics and sound effects.
Barbwire - Dialogs, stories, poems and additional game ideas.
RetroLee - "One" story, additional game ideas and sound effects.
Daniel Kobylarz- All in game music. (except for "Binocular Room".)
"Tales of Jayvin" original soundtrack is out now on...
And all of the other streaming services
Special thanks to:
Chris Jones and Adventure Game Studio.
Edmundo Ruiz - Tween Module
Snarky - Day/Night Cycle
Jerakeen - Particle System Manager
SSH & Dusk - EpicShadow
Steve McCrea - Lake Module
Khris - SmoothScrolling, Keyboard Movement
Wyz - Joystick and game controller plugin
Binocular room music...
"Relent" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
There are no install instructions, as such.
Just unzip the folder to a location of your choosing and you can play directly from the executable within this folder. You can create a shortcut on your desktop and link it to the executable file to access the game quicker.
I hope you will enjoy playing.
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Thank you ever so much for your kind words and your recommendation.
I am so happy to hear that you like our game and are thoroughly enjoying the experience.
Wow four years in the making? This must be incredible! The art style looks very nice and the story really pulls you in.
Will there be a version for the Mac? :D
I don't know if you've heard of Game Development World Championship before (gdwc2019) but it's a competition for indie game developers where they can submit their games and it's free! It's great if you want some more visibility for the game and it only takes a couple of minutes to join :)
Thank you for your very positive comments about our game.
Four years could have become 40 years with all the things we would have liked to do. It has been a challenge with only two developers working on the game and also the numerous trials we have had to overcome, making things actually work. :D
At this moment there are no plans for a mac version. But never say never. In order for us to do this we would need to test thoroughly on a Mac computer and unfortunately none of us own a Mac.
Thank you for showing me the GDWC. I will have to check this out.
Sounds very interesting.
Hope you enjoy playing "Tales of Jayvin".
Yeah I know how it feels when you create a game and you just want to add more things to it and simultaneously create more problems, but that's all part of it I guess :D The competition is open until September so there is still time to submit :)
Yeah. Problem is you could go on forever adding all the ideas that spring to mind. There must be a time when you just go "Right. That's it." :D
Open till September? This is great. We will definitely check this out.
Once again. Thanks for playing and enjoying.